Please note that most developers prefer to only bind to the few library
calls they actually need. E.g. an rmdir()
binding is just a single line
with the LuaJIT FFI. And a simple binding to e.g. zlib
takes only two
dozen lines, see the FFI Tutorial.
You can find many examples for this floating around on the net.
The following list only shows larger or somewhat comprehensive library
bindings:
Core OS Libraries
Databases
Graphics
Audio & Video
Messaging & Events
Networking
Encoding & Decoding
Crypto
Compression
Game Engines
Cross-language RPC
Cross-language Bridges
Unicode
Miscellaneous
-
ufo: Precompiled binaries for OSX/Windows and other platforms. Bindings for: Cairo, Pixman, SDL 1.3, zlib, libpng, libbz2, ZeroMQ, Expat, Freetype, GLFW, APR, AntTweakBar, OpenGL, OpenCL.
-
luapower/hunspell: hunspell (spell checking)
-
luajit-tcc: Tiny C Compiler.
-
luapower/luastate: binding to the Lua C API for creating independent Lua states
-
luapower/dynasm: use DynASM from Lua
-
luapower/cbframe: low-level FFI callback frames (workaround to FFI ABI limitations)
-
luajit-gmp: GNU Multiple Precision library.
-
lua-clang: Bindings for C Interface to Clang.